//CONVERTED....UNTESTED
using System.Collections.Generic;

public class NullifyCard : Buff{
	
	public NullifyCard(int magnitude, int duration){
		this.magnitude = magnitude;
		this.duration = duration;
		this.debuff = true;
	}
	
	public void execute(Card card){
		card.remake(new Card("no card.","Effects were negated by opponent's card effect.","Nothing", 0,0,"Nothing",new List<EffectActive>(),new List<EffectPassive>()));
	}

}